Journal Entry 2
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Date: 5.3.2024
Invested hours: 4-5
Outcome: a small level where I tried different parts of 2d game kit
Notes:
I myself am a completionist/collector type of gamer, I wanted my first level to encapsulate that. So I made the way to progress through it is to collect 4 keys and go through the teleporter in the beginning. Two of the keys are obtainable by completing a small and simple platforming session and a fighting arena. The other two are secret ones, one is an homage to Ready Player One, and the second is a Doom 2 style secret.
My intentions with this level weren't to create the best gaming experience possible, but to instead to play around with different parts of the game kit and add a little bit of everything.
I still wasn't that comfortable with the controls, so simple navigation through the level took me a lot of time, and I still wasn't able to fully implement every idea I had in mind. Things I am planning to improve in this level is to add one more key, that would require a puzzle to be solved, using boxes and pressing pads with doors. Also, sometimes after dying player falls outside of the map, so I have to figure out a way for it to never happen.
Files
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Project T
mff-gdintro-2024-t
More posts
- Journal Entry 5Apr 17, 2024
- Journal Entry 4Mar 27, 2024
- Journal Entry 3Mar 20, 2024
- Journal Entry 1Mar 05, 2024
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